CTRL+CREATE
Alex Hu
A showcase of crafted encounters, tested reflexes, and pixel-perfect ideas.
Bosses? Designed. Levels? Tuned. Systems? Broken… then rebuilt better.
I’m Xuan also can call me Alex, a game designer with a love for hard questions and harder fights.
Welcome to where the fun begins — and balance is always one patch away.
Just The Boss Fights
Group Project (Published in 2025)
2D side-scrolling action game focused solely on handcrafted boss battles
Combat Designer, Unity
Shadow Hu
Group Project (2025Fall)
2D side-scrolling Puzzel, platformer
Make good use of shadows to solve the puzzles
Level Designer, Unity
Sailing Story
Group Project (2026Spring)
NEU Art And Design Project Grant Award
Steer SIM, Resource management, cultivation, delivery, Isometric, 3D
Producer, System Design, Level Designer, Technical Artist, Unity
The World
Personal Project (2026)
2D, Action
Boss battle, Fantasy, Indie, Pixel Art, Short, Side Scroller, Singleplayer, Unity
Developer, Unity
Aqua Labyrinth
Group Project (2026 Spring)
VR Project/Experience
Seabed/Underwater,Exploration,Interactive Journey,Environmental Pollution/Underwater Pollution, Hand Motion-Driven Swimming Mechanism
Producer, Engineer, Locomotion designer, Unity
RISE
Group Project (2025)
3D side-scrolling, adventure, platform jumping, puzzle-solving, inside-like
Level Designer, 3D modeler, Concept Artist, UE5, MAYA,SP
GOURMET WONDER
Gamejam Group Project (2024)
Side-Scroller, Platformer, Adventure, Puzzel solving, Open World
Producer, Mechanic Level designer, Programmer, Technical artist, UE5
CUPHEAD:The Board Game Adventure
Group Project (2025)
Board Game, TableTop Simulator, Boss Fight, Single Player, Turn Based
Developer, Boss Designer
Teach A Fish To Man
Group Project (2024)
Top Down, adventure, Alternative,
Mechanics Designer, 3D modeler, Concept Artist, UE5, MAYA
O2 - OXYGEN OMEGA
Personal Project (2024)
Sci-fi survival horror, Isometric shooter, 3D, Hakoniwa-style Map
Developer, UE5
Up TO sky
Personal Project (2023)
Side-Scroller, Platformer, Hilarous, Funny, Endless Runner
Developer, UE5
Mechanics Lab
Doom-Like WB Level
Self-level design (2023)
First Person Shooter, Platformer, Doom-Like, White Box, Design, Unreal 5
Developer
Final Checkpoint
Thanks for exploring CTRL+CREATE — a space where every boss fight tells a story, and every mechanic has a purpose.
This site is just a snapshot of my journey as a designer — there's more to build, more to break, and much more to play.
If you’re into crafted combat, clever level design, or experimental systems, let’s connect.
Until then, keep dodging, keep dreaming — and never stop pressing start.
– Alex Hu, Designer of Fights Worth Remembering
+1 3852347101
+86 15244955193
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